# Akincraft Customization Checklist

Use this checklist to track your game customization progress.

## 🎮 Gameplay Customization

### Block Types
- [ ] Add new block IDs
- [ ] Define block properties (hardness, texture, color)
- [ ] Update block color palette for rendering
- [ ] Test new blocks in game world

### Entities & Mobs
- [ ] Create custom mob AI
- [ ] Define mob stats (health, speed, damage)
- [ ] Add loot drops system
- [ ] Implement mob spawning rules

### Items & Crafting
- [ ] Define custom items
- [ ] Create crafting recipes
- [ ] Implement tool durability
- [ ] Add special item effects

### Biomes
- [ ] Define new biome parameters
- [ ] Set height/moisture values
- [ ] Assign block palettes
- [ ] Add biome-specific entities

## 🌍 World Generation

- [ ] Adjust noise function scales
- [ ] Modify ore distribution depths
- [ ] Create new structure generation
- [ ] Tweak cave system parameters

## 🎨 Graphics & Effects

- [ ] Add new block textures/colors
- [ ] Implement lighting system
- [ ] Add particle effects
- [ ] Create weather effects

## ⚙️ Systems & Mechanics

### Inventory System
- [ ] Set inventory size
- [ ] Define item stack limits
- [ ] Create UI for inventory display

### Physics
- [ ] Adjust gravity value
- [ ] Modify collision detection
- [ ] Add stepping system
- [ ] Implement water/lava mechanics

### Day/Night Cycle
- [ ] Adjust cycle duration
- [ ] Modify lighting changes
- [ ] Add mob spawn timing rules
- [ ] Implement weather triggers

### Persistence
- [ ] Choose save format (JSON/Binary)
- [ ] Implement save/load system
- [ ] Add auto-save intervals
- [ ] Test world preservation

## 🔧 Development

- [ ] Set up version control
- [ ] Create modding documentation
- [ ] Build development environment
- [ ] Set up automated testing

## 🎯 Feature Progression

### Phase 1 - Foundation (Essential)
- [ ] Core gameplay loop
- [ ] Basic rendering
- [ ] Simple collision
- [ ] Save/load system

### Phase 2 - Core Features
- [ ] Complete block system
- [ ] Entity management
- [ ] Inventory & crafting
- [ ] Day/night cycle

### Phase 3 - Polish
- [ ] Advanced graphics
- [ ] Complete mob AI
- [ ] Weather system
- [ ] Sound/effects

### Phase 4 - Advanced (Optional)
- [ ] Multiplayer support
- [ ] Server architecture
- [ ] Advanced modding
- [ ] Platform ports

## 📝 Notes

Use this section to document your custom modifications:

```
My Custom Features:
- [Feature name]: [Description]
- [Feature name]: [Description]

Modified Parameters:
- gravity: 9.8 → [your value]
- chunk_size: 16 → [your value]

New Biomes:
- [Biome name]: [Description]
```

## 🚀 Testing Checklist

- [ ] Game builds without errors
- [ ] Game runs at 60+ FPS
- [ ] No crashes or freezes
- [ ] World saves and loads correctly
- [ ] Player can break and place blocks
- [ ] Entities spawn and behave correctly
- [ ] Inventory system works properly
- [ ] Crafting recipes function correctly

## 💡 Tips

1. **Start small** - Modify one system at a time
2. **Test frequently** - Build and run after each change
3. **Use version control** - Commit working changes
4. **Document changes** - Keep track of what you modified
5. **Reference code** - Study existing code before modifying
6. **Performance** - Monitor FPS while making changes

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**Ready to start?** Pick one system from the checklist and begin customizing!
